Everything you see in this demo is a WIP and subject to change. This does not represent the final product, I am always tweaking things and adding new systems to the game, but I believe the demo to be in a good enough spot to show it to the public. Follow along on the Discord for new updates and previews!C.A.R.L stands for Clinical Assistant for Research and Learning. He was put here specifically for the purpose of helping us research what happens when you shoot him in the head, or throw him off a tall ledge. Project C.A.R.L has one of the most in depth injury and blood simulations out there, fully simulated blood spray, splatters, pools, you name it. He comes complete with a fully detailed skeletal and organ/vascular system that allows his reactions to be totally dynamic, the goal of this project is to have a fully dynamic injury and reaction system to build the real game around. Right now this is just a sandbox, I wanted to showcase what the systems are like and give people a chance to get their hands on it. The future of this game will always involve the sandbox, I'm not getting rid of it. The full release will have more levels, more toys, more things to do, but above all it will have actual gameplay loops. Things like CQB, Carl Fights, or just random fun minigames with Carl, I have a lot of ideas for where I want to take this project, and I'll be posting about it and updating all of you on the progress towards Early Access on the Discord. Currently there are 6 weapons a…ストアで原文を見る ↗
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